Humano
|||||- Bodega de carga resistente a corrosión (2D y 4D)
- Enzyme Missile Rack
- Meta Alloy Hull Reinforcement
- Remote Release Flechette Launcher (Fixed)
- Remote Release Flechette Launcher (Turreted)
- Shock Cannon (Fixed, Large)
- Shock Cannon (Fixed, Medium)
- Shock Cannon (Fixed, Small)
- Shock Cannon (Gimballed, Large)
- Shock Cannon (Gimballed, Medium)
- Shock Cannon (Gimballed, Small)
- Shock Cannon (Turreted, Large)
- Shock Cannon (Turreted, Medium)
- Shock Cannon (Turreted, Small)
Guardián
|||||- Guardian Gauss Cannon (Fixed, Medium)
- Guardian Gauss Cannon (Fixed, Small)
- Potenciador de Casco Guardián
- Refuerzo de Modulo Guardián
- Guardian Plasma Charger (Fixed, Large)
- Guardian Plasma Charger (Fixed, Medium)
- Guardian Plasma Charger (Fixed, Small)
- Guardian Plasma Charger (Turreted, Large)
- Guardian Plasma Charger (Turreted, Medium)
- Guardian Plasma Charger (Turreted, Small)
- Núcleo de energía Guardián
- Potenciador de Motor de Distórsion Guardián
- Distribuidor de Energia Guardián
- Guardian Shard Cannon (Fixed, Large)
- Guardian Shard Cannon (Fixed, Medium)
- Guardian Shard Cannon (Fixed, Small)
- Guardian Shard Cannon (Turreted, Large)
- Guardian Shard Cannon (Turreted, Medium)
- Guardian Shard Cannon (Turreted, Small)
- Refuerzo de Escudo Guardián
- Javelin (Fighter)
- Lance (Fighter)
- Trident (Fighter)
Use data from the Engineering Database
and EDEngineer (an ingame overlay to track materials, data & blueprint progress).
and EDEngineer (an ingame overlay to track materials, data & blueprint progress).